FP7Reintegration grant2011–2015

FMHAI · Formal Analysis and Modeling of Human-Automation Interaction

FP7 — People (Marie Curie Actions)

Duration
2011-11-01 → 2015-10-31
EU contribution
€100,000
Participants
1
Scheme
MC-IRG

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Results in brief

Formal Analysis and Modeling of Human-Automation Interaction

The initial focus of this project was to develop a formal language for the specification, design, and evaluation of automotive systems and their user interfaces. The project began by identifying the needs and requirements of user interaction designers and those of GM. This phase of the project involved extensive discussions with designers and human factors professionals who were actually working on the design of next generation infotainment systems at GM. After about a half a year of mutual work including trips to Detroit, a specific automotive language was developed. This language is based on David Harel’s Statecharts language. It was tested on several new designs and evolved to become a specification language used by GM designers to augment their text-based specifications. A joint paper with a GM designer on how to develop formal specifications for human-machine interaction was delivered at an automotive trade conference in Detroit (Degani & Gellatly, 2011). Another conference proceeding paper described the use of the language to model and identify opportunities in the design of automated driving aids such as a lane centering system and advance cruise control system (Heymann & Degani, 2013). A book chapter detailing the general approach for modeling human-machine interaction was published in a handbook of cognitive engineering (Degani & Heymann, 2013). The second objective was to use the language to identify design deficiencies in automotive human machine systems. This objective was the outcome of using the formal language for specification and attempting to highlight the “shape and format” of both design mistakes and design opportunities. The effort resulted in a set of design properties and also several heuristic design principles to aid engineers and designers in developing infotainment systems. A joint paper with a GM lead designer and the university collaborator documenting this effort and was presented at the 2011 IEEE Systems, Man, and Cybernetics conference (Degani, Heymann & Gellatly, 2011). The general approach and modeling methodology was also presented at an academic conference as an example of an industry contribution (Jamieson et al., 2012). The third objective concerned the identification of “good” design properties for human-machine interactions. To explore the utility of this approach, a research project was conducted to evaluate interfaces for automotive displays that have some elements of automated driving in them. The study measured and quantified the dimensions of “good” integrative display design. The results were presented at the last annual meeting of the Human Factors and Ergonomics Society (Shmueli et al., 2013). This approach to identification of good design properties for the organization of information is based on a theoretical construct that involves a pyramid- like structure of abstraction, integration, and configuration of information. Objectives number four concerns the development of design tools to support designers at GM. An initial effort was undertaken to develop a graph-based methods to quantify the interrelationships between informational elements on the main display of the car. The theoretical foundation for the tool are described in Shmueli et al., 2013, and the actual tool is in used by GM designers.

Data: CORDIS, © European Union

Project objective

The automotive industry is transforming to embrace opportunities afforded by inexpensive yet powerful computers, sensors, and wireless technology. New vehicle designs call for implementation of sophisticated infotainment systems, mobile communication technology, and navigation systems, as well as safety features such as sensors for pedestrian detection and collision avoidance. Next generation automobiles will employ extensive use of automation for speed and lane control, and parking assist. While continued electrification and automation of the automobile are inevitable, nevertheless, obstacles remain. Key among these is the design and development of interfaces that comfortably link drivers to largely automated, and highly connected vehicles through elegant, efficient and safe interactions. Currently there is no common, industry-wide design and specification language for describing human-computer interaction, built and packaged to integrate safety, efficiency, and driver satisfaction. Therefore, the first objective of the proposed project is to develop such a language and syntax. The second objective is to use formal mathematical techniques to define a generic set of “bad” properties that contribute to human error and frustration during interaction. A third objective is to establish a set of “good” design patterns, encapsulated in a formal mathematical description, productive of consistent, efficient, and elegant human-automation interaction throughout the entire suite of automotive connectivity and automation features. The final objective is to develop a systematic process and tools for the application of the abovementioned objectives. The project will be conducted at and in close collaboration with engineering design teams in Europe (Opel and Vauxhall). The results would be applicable to any system involving human-machine interaction.

Original text from CORDIS.

Participants

  • GENERAL MOTORS ISRAEL LTD · HERZELIACoordinatorCity levelIsrael

Links

Data: CORDIS, © European Union