EVNSMAS · An evolutionary approach to automated norm synthesis for multi agent systems
„Хоризонт 2020“ — Действия „Мария Склодовска-Кюри“
- Период
- 2016-06-06 → 2018-06-05
- Финансиране от ЕС
- 183 455 €
- Участници
- 1
- Схема
- MSCA-IF-EF-ST
Линиите свързват координатора с партньорите.
Накратко на български
Автоматизираното създаване на правила за взаимодействие между автономни агенти, като например коли, които трябва да се движат безопасно по пътищата. Това помага за избягване на грешки и сблъсъци, когато машините имат различни цели и настройки.
Кратко обяснение, генерирано от езиков модел по текста на CORDIS. Оригиналът е по-долу.
Резултати накратко
An evolutionary approach to automated norm synthesis for multi agent systems
The area of multi-agent systems (MAS) is concerned with the design and implementation of systems where autonomous agents interact, usually to achieve their own goals, and sometimes to solve complex problems that cannot be solved individually. MAS are present in human societies, e.g., . (autonomous) cars in a road, mobile robots in warehouses, autonomous drones (UAVs), etc. Within the MAS domain, a key open problem is that of coordination, i.e., how to manage the interactions between agents. One of the most successful coordination approaches is that of normative sytems, that is, the use of norms that coordinate the agents by specifying what they can and cannot do. Some desirable properties for normative systems are stability and effectiveness, i.e., norms that the agents will comply with (stable), and whose compliance will successfully achieve coordination (effectiveness). Synthesising stable and effective normative systems is a crucial problem for system designers and policy makers. For instance, with the advent of autonomous cars, it will be crucial to design norms that cars will comply with because non-compliance will be prejudicial for them; and whose compliance will avoid undesirable outcomes such as collisions. However, designing norms for MAS can be a highly complex, time consuming and error prone task, specially when the agents may have different goals and preferences. For example, autonomous cars might be made by different companies that establish different driving policies for their cars. For this reason, several approaches have been proposed for the automatic design (synthesis) of normative systems, even though it still remains an open problem. The main goal of this project is to develop a framework for the automatic synthesis of stable and effective normative systems for system designers and policy makers. Our framework roots in the framework of Evolutionary Game Theory (EGT), which provides a mathematical framework and an algorithm for the prediction of stable strategies in MAS. Our goal is to build on the framework of EGT in order to develop: 1. A mathematical framework to model normative systems in MAS from an EGT perspective. 2. Equations and algorithms for the simulation of the evolution of norms in MAS. 3. A computational framework for the automatic synthesis of stable and effective norms. At the end of the action, we successfully achieved the main goal of the project. We developed a framework called SENSE (Synthesis of Evolutionarily stable Normative SystEms) that employs EGT to automatically synthesise stable anf effective. SENSE takes as input descriptions of an agent population and a collection of games modelling different coordination situations, and outputs sets of stable norms that effectively coordinate these agents as required by a policy maker.
Текст от CORDIS, на английски · Данни: CORDIS, © Европейски съюз
Цел на проекта
The field of multi-agent systems (MAS) is concerned with the theory, design, and implementation of systems of semi-autonomous software agents that operate in an environment, and typically have conflicting goals. A key issue in such domains is that of coordination: how to design agents to minimise any potential negative aspects of their interactions, and to maximise any potential positive aspects. A key approach to coordination is that of normative systems. A normative system defines constraints on the behaviour of agents to coordinate their interactions. This research programme is at the intersection of normative systems design and evolutionary game theory (EGT). EGT studies how evolutionary forces can lead populations to game theoretic solutions, and has been useful in understanding, for example the distributions of populations of species in habitats. The hypotheses of this project are that (1) EGT can provide a useful mathematical framework to model and understand normative systems in MAS; and (2) EGT techniques can provide a powerful framework to engineer normative systems for MAS. Thus, norm synthesis will consist of an evolutionary process in which most successful norms will prosper, while unsuccessful norms will be naturally discarded. The tools used to understand such norms will be solution concepts from EGT - notably the concept of an evolutionarily stable strategy. In this project we will develop both frameworks for understanding EGT for normative systems design and to synthesise normative systems for MAS, and we will empirically investigate our techniques in the context of two application domains. To carry out this project the fellow will be trained in classical game theory and EGT. To this aim he will benefit from supervision of Prof Michael Wooldridge, and collaboration with his research group in Oxford. This project will develop science and will contribute to the development of the fellow's career plan to become an independent researcher.
Оригинален текст от CORDIS (на английски).
Участници
- THE CHANCELLOR, MASTERS AND SCHOLARS OF THE UNIVERSITY OF OXFORD · OxfordКоординаторОбединеното кралство
Връзки
Данни: CORDIS, © Европейски съюз
