H2020Индивидуална стипендия2021–2023

MultiFluid · Multi-level Multi-phase Fluid Animation

„Хоризонт 2020“ — Действия „Мария Склодовска-Кюри“

Период
2021-07-01 → 2023-07-18
Финансиране от ЕС
224 934 €
Участници
1
Схема
MSCA-IF

Линиите свързват координатора с партньорите.

Накратко на български

Компютърната анимация на течности изследва начините за по-точно изобразяване на сложни физични процеси, като например взаимодействието между различни фази на материята. Това помага за намаляване на разходите и времето за създаване на висококачествени визуални ефекти във филмовата индустрия.

Този кратък обзор е генериран от изкуствен интелект

Кратко обяснение, генерирано от езиков модел по текста на CORDIS. Оригиналът е по-долу.

Резултати накратко

Multi-level Multi-phase Fluid Animation

MultiFluid is designed to stand on the front of fluid computer animation and tackle the most challenging issues of multiphase fluid simulation which addresses the industrial needs of stunning computer animation. Its innovation rests on two supporting pillars in implementation: 1) a coherent multi-level simulation approach framework to provide refinement to the fluid details (resolving the convergence issue in multi-scale particle-based simulation) and offer good controls in animation, 2) a multi-phase interaction and phase-transition model to consider complex physics beyond the state of the art. A collection of Fluid Animation Enhancement Techniques has been implemented respectively. Fluid is fascinating and has attracted great interest from both artists and scientists for centuries. Leonardo da Vinci has pinioned the fluid visualisation 500 years ago when he studied the turbulence flow and nowadays researchers are still developing in-depth knowledge and understanding of fluid dynamics. Fluid animation is a challenging topic which requires merge of knowledge and expertise from both science and art. Production of high-quality images demands skillful technicians and talented artists which associated with high labour cost and long production time (up to 1million Euro per minutes animation in film making). Extensive research was conducted, focusing on a surface detail enhancement multi-scale simulation framework with adaptable multi-scale space and time capabilities. Art effect enhancement was achieved by controlling fluid shape through particle groups and surface curvature, based on the motion skeleton. Additionally, physics modeling was improved using volume-based incompressible diffusion and phase-level multiphase models. Advanced knowledge in underlying theory and numerical computation was acquired, granting a significant advantage over existing simulation methods for multiphase fluids and high-resolution fluid surface simulations in the multi-scale framework. The screen-space rendering visualization scheme was also updated to achieve superior real-time visual effects for the animation generation system. Moreover, a novel algorithm for elastic body interaction with fluids was developed, further enhancing fluid control and animation generation capabilities. These advancements have promising implications for various industries, such as entertainment, gaming, and engineering simulations, offering improved visual fidelity and realistic behaviour in virtual environments.

Текст от CORDIS, на английски · Данни: CORDIS, © Европейски съюз

Цел на проекта

Fluid simulation is a challenging and dynamic research area in computer graphics and animation community, which are in line with the practical demands of the visual effects and computer animation industry for high quality images. Methods offering fine fluid details, controllable art design, phase transition and diffusion phenomena are valuable for the industry. MultiFluid will develop a multilevel theory and hybrid solution with tools to provide a coherent multi-level enhancement to refine the fluid details and offer user-friendly controls in animation. Within this framework, it will develop a multi-phase interaction and phase-transition model to consider complex physics beyond the state of the art, which aims to create realistic images for computer animation and visual effects production.MultiFluid is designed to resolve the mismatch in digital creation. It aims to advance knowledge in physically-based modelling and fluid dynamics with a distinctive unified theoretical framework to incorporate new mathematical understanding in particle-grid based numerical simulation, which tackles computer animation production with priority but also bring new knowledge into fluid simulation with a new numerical approach and tools. This multidisciplinary research is ambitious and revolutionary to combine competencies from fluid mechanics and animation artists to benefit stakeholders directly and generate impact.The fellowship will help the ER to develop his new capacity in multiple disciplines, esp. in fluid simulation and computer animation and open new career opportunities. Knowledge Transfer will happen among the fellow, the supervisors and stake holders to forge innovative development to answer the challenges. The investment is timely and necessary with sizable return in economic growth to address EU ICT research strategy on boosting digital contents generation and support industry competitiveness with innovative ICT development for visual effects and computer animation.

Оригинален текст от CORDIS (на английски).

Участници

Връзки

Данни: CORDIS, © Европейски съюз